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Showing posts with label writing batttle scenes. Show all posts
Showing posts with label writing batttle scenes. Show all posts

Tuesday, July 5, 2011

The Art of War (Con Carolinas Writing Panel)

Yes, I know, it's officially been an entire month since ConCarolinas. And I have been taking way too long to post these notes. I realized that I'm still on sessions I attended from the very first day of the convention!

So I am going to *try* to update this almost if not daily. One hopes, anyway - I'll be on the Island, away from the Internet this weekend. But I will try to get the rest of these out as soon as I can.

Here's what followed the Future of the Printed Word panel: The Art of War (or, writing battle scenes). Once again, apoloiges for any errors; this is just what I wrote down and I'm *pretty* sure I missed a thing or two.

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The Art of War
Authors: David B. Wood, Rachel A. Aaron, Toni Weisskopf, A.J. Hargtley, Stuart Jaffe, Chris I-forget-his-last-name, didn't write it down, can't find my program and forgot to make a note of who the moderator was but it may have been him

The authors and how they use conflict/battle scenes:
David: historical fiction of family historyStuart: battle scenes in short stories
AJ: battle in fantasy novels
Rachel: fights in her novels, lots of blood
Chris: hard SF, many battles


General tips:
- There are different kinds of fighting for different kinds of fiction.
- Study weapons.
- If the battle has a historical setting, research it!

Authors' thoughts (discussion):

Stuart:
- Writing conflict/battle scenes has to do with the scope of the novel itself.
- Our culture is not raised with war in the same way
- Martial arts: helps you know what's possible, what's not
- You need to know what you can and can't do before you write it.

A.J.:
- Writes lots of battle and combat scenes
- If you're going to write it, you need to know something about it.
- Combat is driven by larger story issues.
- His character is an ordinary person in these situations (his terror drives his involvement in the combat)

Toni: Overdescribing can be a problem.

A.J.: Blow-by-blow account is too much, too choreograped, doesn't feel like actual fighting

Stuart: Real fighting is sloppy.

Rachel:
- Remember that a fight scene is still a scene, and must be treated appropriately (the stakes must be high, there must be a reason for the scene, the scene should flow and fit with the larger story.)
- The scene should move the reader.
- The fighting anime formula: fights escalate up until the boss fight
- Video games: the fight that culminates all the drama.
- Therefore, figure out the key emotion in the battle scene, and work to that.

Chris:
- Warfare is endemic to our psychology.
- Battle scene in space: superior force vs. (???) force
- Crafted a battle scene based on a historical battle
- Studied battle tactics used and historical accounts

Conflict vs. War Porn:
- "When the description of the sword is longer than the description of the hero."
- When we get overly detailed
- When we forget all of the little details of what people are experiencing

Stuart: War porn is "here are the toys, watch them play"
Conflict: Actually showing what people are going through, finding the glory in that scene

A.J.: Make readers empathize, or the whole thing is pointless

Rachel:
- Murakami Masashi: The Five Rings
- All novels are about conflict. War just makes it more visceral.
- It's about the people. Human tragedy.
- Use conflict as a way to move (the plot of) your book.

Stuart:
- Battle is visceral, offence or defence.
- Swords and knives are inherently beautiful.

Chris:
- Not just a male thing.
- Men overanalyze. Women are more practical.
- Night Witches (WW2 female pilots, widows with nothing to lose)

A.J.: There's an anxiety over female violence in our culture

Stuart:
- Battle should be a component to the story, not a focus of the story.
- Worry more about the character than the battle.

David: Recommends Write The Fight Right by Alan Baxter

A.J.:
- Chaos has to happen, but needs to be balanced with description of what's going on.
- Your character must experience/feel the battle, the emotion

- Envision the landscape

Toni:
- Fallacy of the now.
- Our experience is not universal.
- WW2: The last time the US was truly, unequivocably on the good side/ the good guys

A.J.:
- The past is a foreign country. So is the future. But the readership is in the present.
- Be in the moment, don't be scared, that's how you survive. Be in the moment in the battle.
- You enter combat thinking "I am dead" and have to seize life.

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Next up: The Sex Panel!